John Fillwalk is an Associate Professor of Electronic Art at Ball State University. Fillwalk works and instructs in a variety of time-based and digital media including video, installation, imaging, interactive art and animation. He received his MFA from the University of Iowa in Intermedia and Video Art in 1990 and has since received numerous grants, awards and fellowships. Most recently, he ... + more +
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STAFF
Jesse Allison is a sonic and installation artist who explores the confluence of technology, interaction, and sound. His compositions and installations have been performed and exhibited around the globe. Mr. Allison serves as Virtual Worlds Research Specialist through the Institute for Digital Art and Animation (IDIAA) at Ball State University and is also President of Hardware Engineering of Electrotap, LLC, an innovative media arts technology firm. ... + more +
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Neil earned his B.S. in the Digital Media Arts program at Huntington University in Huntington, IN. During his years there, he studied various traditional animation techniques, computer animation, and computer graphics while also working on several freelance projects and showcasing his films in Huntington's annual media showcase. Following his graduation in the summer of 2008, he joined the IDIAA at Ball ... + more +
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FELLOWS
Paul Gestwicki is an assistant professor and director of undergraduate programs in the Computer Science Department at Ball State University. He holds a Ph.D. in Computer Science and Engineering from the University at Buffalo. Dr. Gestwicki's research interests include software design, the role of computer games in education, and interactive information visualization. He is a co-founder of the Games+Design Research Group ... + more +
Maura Jasper is a conceptual and multi media artist whose work investigates how pop cultures and histories shape and inform identity. Her work has been exhibited and screened widely in the United States and internationally, at venues such as Artist’s Space and Threadwaxing Space in New York, the Institute for Contemporary Art in Boston, the Center for Contemporary Images in Geneva. ... + more +
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Andy Beane is an animation artist who has been teaching and working professionally in California for the past five years. His production experience includes work with Xzault Studio on the children's television show, a music video for Korn's "Coming Undone", and work as a cleanup artist on Paramount Picture's "Barnyard". He is currently working on two short films due out in ... + more +
After a relatively short career as a mechanical engineer, Michael Pounds turned his energies toward composition, studying at Bowling Green State University, Ball State University, the University of Birmingham in England, and the University of Illinois, where he is currently completing a doctoral degree. He has studied electro-acoustic composition with Jonty Harrison, Scott Wyatt, Guy Garnett, Cleve Scott, Jody Nagel, and ... + more +
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Mitch McKenzie is currently working with several schools, museums, and corporations integrating media into their Second Life builds. He has researched and worked with media in Second Life since it appeared on the beta grid nearly three years ago. With 20 years of experience in the computer industry, McKenzie has worked with Dell Computers, Sun Microsystems and Blue Current as a ... + more +
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STUDENT EMPLOYEES
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GRADUATE STUDENTS
David Schultz is a doctoral student at Ball State University in Muncie, Indiana, working toward a degree in music composition and electronic art. He helped design and implement an RFID-based media browsing system that won a prize of excellence at the IDMAA conference, 2007, and an award for excellence in research from the Ball State University College of Fine Arts. His ... + more +
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Chris Eldridge is currently attending Ball State University, completing his Master of Architecture degree with a concentration in sustainability. His work for IDIAA includes design and visualization for new virtual world models. In addition, he is exploring new applications for virtual worlds and the potential inter-relationships between the physical built environment and virtual space. Projects completed are the Art Museum and ... + more +
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